Bugfix patch: 3.1.1

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Bugfix patch: 3.1.1

Beitragvon Mallfin » Di 21 Apr, 2009 09:49

Morgen Mittwoch wird wieder gepatched..

Patch 3.1.1 - Unofficial changes
Quote from Blizzard staff
Ulduar 10-Man
Ignis - Scorch now inflicts 3770 to 4230 damage. (Down from 4713 to 5287)

Ulduar 25-Man

Ignis - Scorch now inflicts 6032 to 6768 damage. (Down from 7540 to 8460)
Thorim - Lightning Charge now inflicts 17344 to 20156 damage. (Up from 13875 to 16125)
Thorim - Chain Lightning now inflicts 4625 to 5375 damage. (Up from 3700 to 4300)

Ulduar Hard Modes

Flame Leviathan - Tower of Frost now increases health by 50%. (Up from 25%)
Flame Leviathan - Tower of Storms now increases health by 50%. (Up from 25%)
Flame Leviathan - Tower of Flames now increases health by 50%. (Up from 25%)
Thorim - Sif's Frostbolt Volley now inflicts 11250 to 13750 damage. (Up from 9000 to 11000)
Thorim - Sif's Frost Nova now inflicts 14138 to 15862 damage. (Up from 9425 to 10575)
XT-002 Deconstructor - Heartbreak now increases damage by 35% (Up from 30%) and health by 45% (Up from 40%)

Death Knight (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Unholy
Anti-Magic Shell now absorbs magical damage up to a maximum of 50% of the Death Knight's health. (Down from 100%)

Warlock
(3.1 Skills List / 3.1 Talent + Glyph Calc.)
Demonology
Fel Synergy now give you a 50/100% chance to heal your pet for 15% (down from 50/30%) of the amount of spell damage done by you.


Hard modes werden geupped. Autsch!

Patch 3.1.1 - Talent Respec
Quote from: Eyonix (Source)
In the next upcoming minor content patch, we will be wiping all talents which should fix a majority of talent issues that players have been experiencing. This talent wipe will not affect glyphs, but when reapplying your talent points, please be careful to match them up to the glyphs that you currently have placed.
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Hotfixes ingame

Beitragvon Mallfin » Fr 24 Apr, 2009 12:25

Recent In-Game Fixes - April 23rd, 2009

Quote from: Bornakk (Source)

4/23/09

* Fear Ward will now properly be consumed whether a player is sitting or standing.
* The Rogue talent Savage Combat should now properly be removed after leaving an arena match.
* Greater Blessing of Wisdom and Mana Spring Totem will no longer stack as intended.
* The trash mobs before XT-002 Deconstructor have gone through additional changes that should make them a little easier to get through.
* The Ocular in Icecrown should be killable again using the quest item Eyesoar Blaster.
* The quests "Shatter the Shards" and "The Guardians of Corp'rethar” should be completable again whether or not you are involved in Argent Tournament quests.
* The trash mobs before Mimiron have gone through additional changes that should make them a little easier to get through.
* The Priest ability Serendipity is now properly consumed when a spell finishes casting and does not affect a second spell.
* Nature’s Swiftness should properly affect Rebirth.
* The damage of XT-002 Deconstructor’s Gravity Bomb ability has been reduced.



Quote from: Bornakk (Source)

4/21/09

* The Yogg-Saron encounter has received the following changes: Guardians of Yogg-Saron in phase 1 and Immortal Guardians in phase 3 have had their health reduced by 15% in heroic mode, the Destabilization Matrix cast by Mimiron will now correctly hinder the casting speed of Crusher Tentacles in both normal and heroic modes.
* Psychic Horror will now properly disarm targets at all ranges.
* The Razorscale encounter has received the following changes: the mole machines should now spawn closer together, Razorscale’s Fireball damage has been decreased in normal mode only, and Dark Rune Sentinel health has been reduced.
* Players can no longer summon the Black Knight unless you are riding an Argent Warhorse.
* Some of the trash mobs in Ulduar have received the following changes: the Molten Colossus should do less damage in normal mode, the Superheated Winds cast by Magma Ragers should have a smaller radius, and a slightly slower periodic damage, and Faceless Horrors have had their health reduced.
* The Stone Nova ability cast by Rubble in the Kologarn encounter has had it’s damage decreased, will now be mitigated by armor, but can no longer be blocked, dodged, or parried.
* Freya’s Gift will now properly contain Emblems of Valor or Emblems of Conquest as appropriate for the completion of the encounter.
* Kologarn should no longer permanently despawn without being killed.
* Some creatures in the Conservatory of Life have undergone the following changes: the health of Guardian Lashers has been reduced, reduced the number of charges of Elder Stonebark’s Petrified Bark ability, the healing of the Forest Swarmer’s Pollinate ability has been reduced, the frequency of the Forest Swarmer’s Pollinate ability has been increased, the healing of the Misguided Nymph’s Bind Life ability has been reduced in heroic mode.
* Ignis the Furnace master has had his melee damage reduced.
* Shadow Mastery and Improved Scorch will no longer stack with each other.
* Critical strikes from the Hunter ability Explosive Shot should properly trigger Thrill of the Hunt again.


4/22/09

* General Vezax’s Shadow Crash ability will no longer benefit non-caster classes.
* Mother Shahraz’s Fatal Attraction ability will once again hit only 3 people at a time.
* Players can no longer use the Fetch Ball or Rope Leash on the Argent Gruntling.
* Players who are exalted with the Argent Crusade will no longer be able to complete the quest “Contributin' To The Cause” in the Argent Pavillion.
* The level requirement for the following quests has been appropriately set to level 65: Shipment: Wicked Sun Brooch, Infused Mushroom Meatloaf, Mustard Dogs!, and Cheese for Glowergold.
* The enrage timer on XT-002 Deconstructor has been increased.
* The rating requirement for Furious Gladiator's Armwraps of Salvation has been changed to bring them in line with other items of this type.
* The Feral Essence on the Feral Defender in the Auriaya encounter will decrease anytime one is killed as intended.
* The Stone Nova ability cast by Rubble in the Kologarn encounter has had it’s damage decreased, will now be mitigated by armor, but can no longer be blocked, dodged, or parried.
* The Thunderfall Totem will no longer increase the casting time of Healing Wave or Lesser Healing Wave when Tidal Waves is active.
* Killing Anzu in Sethekk Halls will properly save you to the instance.

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Re: Bugfix patch: 3.1.1

Beitragvon Griever » Fr 24 Apr, 2009 15:01

bujakascha!
* Critical strikes from the Hunter ability Explosive Shot should properly trigger Thrill of the Hunt again.


Im allg. finde ich es nicht gut, dass blizz die encounter & trash vereinfacht.
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Re: Bugfix patch: 3.1.1

Beitragvon Demetrios » Fr 24 Apr, 2009 15:06

Blizzard sollte sich lieber mal auf die Elementar Schamanen konzentrieren, die seit 3.1 weltweit an die 500-1000 DPS Verlust verzeichnen müssen, die nicht durch den Mage-Nerf und Elemental Mastery-Nerf erklärbar sind...

Grausig, sag ich euch...ich komme mir mit meinem Damage fast schon wie ein Heiler vor.
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Re: Bugfix patch: 3.1.1

Beitragvon Mallfin » Mi 29 Apr, 2009 09:28

...und die Ulduar Nerfs gehen weiter:

4/28/09

* Pure Saronite mining nodes have temporarily been disabled in Ulduar and will return in the future.
* The effectiveness of the Priest spell Divine Hymn has been reduced.
* The Priest ability Soul Warding now only reduces the mana cost of Power Word: Shield by 15% instead of 30%. The tooltip for this spell will be updated at a later date.
* Glyph of Mass dispel will now reduce the cost of the spell by only 35%.
* The Emalon encounter has received the following changes: The total health of the Tempest Minions has been reduced and Emalon’s Chain Lightning spell will now have a limit on the number of targets it can hit.
* The Ignis the Furnace Master encounter has received the following changes: The interrupt effect and duration of the damage from Flame Jets has been reduced, the damage from the Slag pot has been reduced, the number of Heat stacks needed to transform an Iron Construct into a Molten state has been reduced, the base melee damage done by Ignis has been reduced, and the damage bonus Ignis receives from Strength of the Creator has been slightly increased.
* The Assault Bots on the Mimiron encounter will now attack faster, in turn they will do less damage per hit.
* Spring Flowers will not cast or go on cooldown if the target already has the buff.
* The XT-002 Deconstructor encounter has received the following changes: The duration of Tympanic Trantrum has been reduced, the timer for XT-002 to hit berserk has been increased, the damage of Light Bomb has been reduced, the effect radius of Light Bomb has been reduced, and the health of XM-024 Pummeler has been reduced.
* The aggro radius for several trash mobs before General Vezax has been reduced and the health has been reduced on Void Beasts and Faceless Horrors.
* The Kologarn encounter has received the following changes: The damage of Stone Grip has been reduced, the amount of time to break someone out from the right hand has been increased, the radius and damage of Rumble has been reduced, and the damage of Focused Eyebeam has been reduced.
* The Assembly of Iron encounter has received the following changes: The damage of Rune of Death has been reduced, the damage of Chain Lightning has been reduced, and the damage of Lightning Whirl has been reduced.
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Re: Bugfix patch: 3.1.1

Beitragvon madtom » Mi 29 Apr, 2009 09:42

* The Ignis the Furnace Master encounter has received the following changes: The interrupt effect and duration of the damage from Flame Jets has been reduced, the damage from the Slag pot has been reduced, the number of Heat stacks needed to transform an Iron Construct into a Molten state has been reduced, the base melee damage done by Ignis has been reduced, and the damage bonus Ignis receives from Strength of the Creator has been slightly increased.

* The XT-002 Deconstructor encounter has received the following changes: The duration of Tympanic Trantrum has been reduced, the timer for XT-002 to hit berserk has been increased, the damage of Light Bomb has been reduced, the effect radius of Light Bomb has been reduced, and the health of XM-024 Pummeler has been reduced.


dh. ignis down und XT easymode :)
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Re: Bugfix patch: 3.1.1

Beitragvon Cyan » Mi 29 Apr, 2009 09:51

Scheinbar will Blizzard das pre 3.1 angesprochene "leichte Bosse, schwere Hardmodes"-Prinzip jetzt möglicherweise doch noch durchziehen.

The effectiveness of the Priest spell Divine Hymn has been reduced.


War klar...trotzdem schade. :(
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Re: Bugfix patch: 3.1.1

Beitragvon sepu » Mi 29 Apr, 2009 10:31

The Emalon encounter has received the following changes: The total health of the Tempest Minions has been reduced and Emalon’s Chain Lightning spell will now have a limit on the number of targets it can hit.


also wird auch emalon sehr leicht werden wenn dann das explodierende add entsprechend umgehauen werden kann. fand ihn aber auch schon mit der bisherigen health der minions als relativ leichten boss dafür dass er t 8,5 dropt....
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Re: Bugfix patch: 3.1.1

Beitragvon Demetrios » Mi 29 Apr, 2009 15:15

Lasst uns Emalon heute zuerst umhauen und schon vor Ulduar den Raid upgraden :-)
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Re: Bugfix patch: 3.1.1

Beitragvon Hinatá » Mi 29 Apr, 2009 23:19

haben wir emalon im 25er überhaupt schon down bzw getried? ich mein free t8,5loot unso.
sollten wie mit archavon jede id ausnutzen :)
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Re: Bugfix patch: 3.1.1

Beitragvon Minyatur Laurelin » Mi 29 Apr, 2009 23:24

einmal versucht, 2x gewhiped :)

Jetzt nach dem nerf ist er ev. einfacher und wirklich free loot, vorher war er einfach nur extrem mühsam.

Derzeit sollten wir aber lieber jede Möglichkeit nutzen um in Uldaur die Fights zu lernen. Mal gucken ob es sich zwischendurch wieder mal anbietet EMalon anzugehen statt in Ulduar weiter zu machen (nach einem gemütlich whipeabend vom killen des respawnten trashes z.b. :)
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Re: Bugfix patch: 3.1.1

Beitragvon Mallfin » Do 30 Apr, 2009 09:51

Weiter gehts mit den Hotfixes:

4/29/09

* Fixed an issue where Mimiron could randomly change targets while casting P3Wx2 Laser Barrage in phase 4. It is still possible for it to appear that he is turning quickly for an instant to shoot another direction, but this is just a visual bug that will be resolved in a future patch.
* The Auriaya encounter has received the following changes: the damage of Strength of the Pack has been increased, the duration of Terrifying Screech has been reduced, the damage of Sonic Screech has been reduced, and the damage from Seeping Feral Essence has been reduced.
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Re: Bugfix patch: 3.1.1

Beitragvon sepu » Do 30 Apr, 2009 10:10

Eine Frage zu Emalon:

ist ja ok wenn Ulduar im Fokus steht und Emalon derzeit halt nicht. Aber könnte man dann für diese Zeit die Emalon ID freigeben? Ist sonst bisl schade wenn pom derzeit dort wahrscheinlich nicht hingeht und man sich trotzdem die ID freihalten muss, wenn der boss bis ulduar clear eh kein target ist.
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Re: Bugfix patch: 3.1.1

Beitragvon madtom » Do 30 Apr, 2009 10:28

Auch wenns net in das Forum gehört:
Wie mario bereits geschrieben hat kanns durchaus sein, das es, wenns einfach net weitergeht bei einem Boss, durchaus sinnvoll ist dort hin zu gehen. Wär dann sinnbefreit wenn der halbe raid eine ID hat. (10er is sowieso frei)
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