von Aaryn » Do 24 Feb, 2011 12:54
Blacksmithing
•Blacksmithing: Elementium Earthguard now gives +170 Strength, down from 190. now gives 117 Mastery Rating, down from 127. now gives 117 Hit Rating, down from 127. Now has a Blue Socket (Socket Bonus: +15 Stamina)
•Blacksmithing: Elementium Stormshield now gives +170 Intellect, down from 190. Now gives +122 Spirit, down from 127. Now gives 112 Haste Rating, down from 127. Now has a Red Socket (Socket Bonus: +10 Intellect)
Engineering
•Engineering: Cardboard Assassin can now be used once every minute, down from 5 minutes.
•Engineering: Synapse Springs now increases your highest primary statistic instead of Intellect.
Inscription
•Inscription: Dust of Disappearance now requires 1 Blackfallow Ink, down from 2.
Leatherworking
•Leatherworking: Assassin's Chestplate now gives +321 Agility, down from 341. Now gives 173 Hit Rating, down from 183. Now gives 243 Critical Strike rating, down from 253. Now has a Red Socket (Socket Bonus: +10 Agility)
•Leatherworking: Belt of Nefarious Whispers now gives +233 Agility, down from 253. Now gives 174 Hit Rating, down from 184. Now gives 134 Mastery Rating, down from 144. Now has a Red Socket (Socket Bonus: +10 Agility)
•Leatherworking: Corded Viper Belt now gives +233 Agility, down from 253. Now gives 159 Critical Strike rating, down from 169. Now gives 159 Mastery rating, down from 169. Now has a Red Socket (Socket Bonus: +10 Agility)
•Leatherworking: Dragonkiller Tunic now gives +231 Agility, down from 341. Now gives 249 Haste rating, down from 259. Now gives 163 Mastery rating, down from 173. Now has a Red Socket (Socket Bonus: +10 Agility)
Death Knight (Forums / Cataclysm Talent Calculator / Skills/Talents)
Frost
•Blood of the North now Permanently transforms your Blood Runes into Death Runes. Death Runes count as a Blood, Frost, or Unholy Rune.
Unholy
•Dark Transformation now has a 100 yards range, up from 60.
•Death's Advance now prevents movement-impairing effects from reducing you below 60/75% of normal movement speed, down from 75/100%.
•Shadow Infusion now increases Ghoul damage by 6%, down from 8%.
Druid (Forums / Cataclysm Talent Calculator / Skills/Talents)
Feral
•Mangle now deals 260% normal damage plus 754, up from 235% plus 682.
•Maul now scales from 26.4% of Attack Power, up from 24%.
•Thrash now deals [202 + 12.8% of AP] to [249 + 12.8% of AP] damage instead of [202 + 15.4% of AP] damage. Bleed damage now scales from 6.51% of AP, down from 7.8%.
Balance
•Moonfury now increases Arcane and Nature spell damage by 10%, down from 15%.
Hunter (Forums / Cataclysm Talent Calculator / Skills/Talents)
Beast Mastery
•Aspect of the Hawk now increases ranged attack power by 2000, up from 637.
Mage (Forums / Cataclysm Talent Calculator / Skills/Talents)
Arcane
•Arcane Blast now costs 5% of base mana, down from 7%.
Fire
•Ignite now procs from non-periodic Fire damage spells.
Frost
•Frostburn now increases your damage against Frozen targets by 5%, down from 20%.
Paladin (Forums / Cataclysm Talent Calculator / Skills/Talents)
Holy
•Divine Light now costs 30% of base mana, down from 33%.
•Flash of Light now costs 27% of base mana, down from 30%.
•Walk in the Light (Mastery) now removes the cooldown on your Word of Glory.
•Word of Glory now has a 20 sec cooldown.
•Aura Mastery now improves the effect of Devotion Aura, Resistance Aura, and Retribution Aura instead of all auras.
•Conviction now procs from non-periodic spells.
Protection
•Divine Guardian now has a 3 min cooldown, up from 2 min.
Retribution
•Divine Storm now grants a charge of Holy Power if it hits 4 or more targets.
•Sacred Shield now cannot occur more than once every 60 sec, up from 30 sec.
Priest (Forums / Cataclysm Talent Calculator / Skills/Talents)
Discipline
•Absolution (Mastery) *New* - Enables your Dispel Magic spell to be cast on friendly targets to remove 2 harmful magical effects.
•Dispel Magic can now only be casted on yourself to remove harmful effects, and now only removes 1 beneficial spell from enemies, down from 2.
•Power Word: Shield now costs 34% of base mana, up from 25%. Now lasts 15 sec, down from 30 sec.
•Divine Aegis now lasts 15 sec, up from 12 sec.
Holy
•Body and Soul now increases the target's movement speed by 12/25%, down from 30/60%.
Shadow
•Shadow Power now increases Spell damage by 15%, down from 25%.
Rogue (Forums / Cataclysm Talent Calculator / Skills/Talents)
Combat
•Recuperate now restores 3% of maximum health, up from 2%.
•Improved Recuperate now increases Recuperate's ability to restore by an additional 0.5/1% of your maximum health, down from 1/2%.
Subtlety
•Stealth now has a 4 sec cooldown. Apparently no longer reduces your speed.
•Tricks of the Trade now has a 100 yards range, up from 20 yards.
•Nightstalker now increases your speed while stealthed by 5/10%, down from 7/15%. Now reduces the cooldown of Stealth by 2/4 sec, down from 3/6 sec.
Shaman (Forums / Cataclysm Talent Calculator / Skills/Talents)
Elemental
•Earthquake base damage has been reduced by 40%.
•Fire Nova now has a 40 yards range, up from 30 yards. Cooldown reduced from 10 sec to 4 sec. Now Ignites your Flame Shock spell on any nearby enemies, causing each of them to emit a wave of flames that deals 647 to 724 Fire damage to every other enemy within 10 yards.
•Improved Fire Nova has been replaced with Seasoned Winds - When you successfully prevent an enemy spellcast with Wind Shear or Grounding Totem, you gain [if (PL<=70) then PL else if (PL<=80) then PL+(PL-70)*5 else PL+(PL-70)*5+(PL-80)*7] resistance to that spell's magical school for 10 sec. (PL = Player Level, and if you're wondering, that's basically the same resist aura as any other spell)
Restoration
•Purification now increases the effectiveness of healing spells by 25%, up from 10%.
Warlock (Forums / Cataclysm Talent Calculator / Skills/Talents)
Nothing! But I have a hug for you!
Warrior (Forums / Cataclysm Talent Calculator / Skills/Talents)
Fury
•Intercept now stuns for 1 sec, down from 3 sec.
•Whirlwind now has its cooldown reduced by 6 sec. if it deals damage to 4 or more targets.
Arms
•Rallying Cry *New* (Level 83) - Temporarily grants you and all party or raid members within 30 yards 20% of maximum health for 10 sec. After the effect expires, the health is lost. 3 min cooldown, Instant
•Colossus Smash now bypass 70% of armor instead of 100%.
•Mortal Strike now deals 175% weapon damage, up from 150%.
•Overpower now deals 145% weapon damage, up from 125%.
•Two-Handed Weapon Specialization (Mastery) now increases damage dealt with 2H weapons by 20%, up from 10%.
•Improved Hamstring now also reduces the global cooldown of Hamstring by 0.5/1 sec.
•Improved Slam now increases Slam's damage by 20/40%, up from 10/20%
•Juggernaut now reduces the cooldown of Charge by 3 sec but no longer increases the stun duration.