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Luclin Launch
Verfasst:
Mi 05 Dez, 2001 13:11
von Nisil
Additional Patch Servers Coming Online <br>We apologize for the patching delays, and are currently bringing additional patch servers online to accommodate the increased load. Thank you for your continued patience. <br><Nisil> wird auch langsam zeit<br><br>Unable to Download Files with the New Patcher? <br>If you are having difficulty downloading files with the new EverQuest patcher, download this file into your EverQuest directory (the default location is C<!--EZCODE EMOTICON START :\ --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/ohwell.gif ALT=":\"><!--EZCODE EMOTICON END--> Program Files\EverQuest\). Unzip the file, replacing your old EverQuest.exe file with this newer version, and your problem should be solved. <br><Nisil> am besten auf der Verant seite holen<br><br>No 3D Devices Found Error <br>This error will appear when a customer has DirectX 8.0a installed, but the game is trying to use a DirectX 8.1 compliant driver. The solution is to upgrade to DirectX 8.1 <br><Nisil> tja war ja klar also
www.microsoft.com/directx/<br><br>DirectX <br>Because Windows 95 does not support DirectX 8.1 and our new and improved EverQuest engine requires the use of this version of DirectX, we can no longer support Windows 95. <br>We apologize for this inconvenience but in order to play EverQuest and enjoy the benefits of the new engine you must upgrade to Windows 98 or greater and install DirectX 8.1. <br><Nisil> das OS upgraden bitte <p><p>Written by<table border="0" width="513"> <tr> <td width="56"><b>RL</b></td> <td width="82">Christian</td> <td width="79"></td> <td width="270"><a href="mailto:c_paetzold@t-online.de">c_paetzold@t-online.de</a></td> </tr> <tr> <td width="56"><b>UO</b></td> <td width="82">Nisil</td> <td width="79">Kitara</td> <td width="270"></td> </tr> <tr> <td width="56"><b>EQ</b></td> <td width="82">Enalia</td> <td width="79">Shenala</td> <td width="270"></td> </tr></table></p></p><i></i>
Re: Luclin Launch
Verfasst:
Mi 05 Dez, 2001 13:12
von Nisil
der erste emergency patch ist auch schon raus:<br><br>All EverQuest Servers Are UP! Wednesday, December 05 2001 02:38 PST <br><br>All EverQuest Servers are UP and Operatonal. Thank you for your patience and understanding. - The EverQuest Operations Team <br><br>Rolling patch at 1 am PST Tuesday, December 04 2001 23:05 PST <br><br>We will be bring down the servers individually starting at 1 am PST to push a small patch to the servers. Downtime is expected to be less than 20 minutes per server. Thank you for your patience. - The EverQuest Operations Team <br><br> <p><p>Written by<table border="0" width="513"> <tr> <td width="56"><b>RL</b></td> <td width="82">Christian</td> <td width="79"></td> <td width="270"><a href="mailto:c_paetzold@t-online.de">c_paetzold@t-online.de</a></td> </tr> <tr> <td width="56"><b>UO</b></td> <td width="82">Nisil</td> <td width="79">Kitara</td> <td width="270"></td> </tr> <tr> <td width="56"><b>EQ</b></td> <td width="82">Enalia</td> <td width="79">Shenala</td> <td width="270"></td> </tr></table></p></p><i></i>
Re: Luclin Launch
Verfasst:
Mi 05 Dez, 2001 20:55
von Nisil
leider musste ich schmerzhaft feststellen, dass sie den barden total verbuggt haben und ein grossteil der songs nicht mehr funken. also vorsicht wenn sich jemand als barde momentan versuchen will. <p><p>Written by<table border="0" width="513"> <tr> <td width="56"><b>RL</b></td> <td width="82">Christian</td> <td width="79"></td> <td width="270"><a href="mailto:c_paetzold@t-online.de">c_paetzold@t-online.de</a></td> </tr> <tr> <td width="56"><b>UO</b></td> <td width="82">Nisil</td> <td width="79">Kitara</td> <td width="270"></td> </tr> <tr> <td width="56"><b>EQ</b></td> <td width="82">Enalia</td> <td width="79">Shenala</td> <td width="270"></td> </tr></table></p></p><i></i>
Re: Luclin Launch
Verfasst:
Do 06 Dez, 2001 00:11
von Naglafarn
Ein zweites Problem scheinen momentan Group Buffs zu sein. <p></p><i></i>
Re: Luclin Launch
Verfasst:
Do 06 Dez, 2001 11:28
von Nisil
I just wanted to inform you of some of the items that we are aware of and are working to fix. We will be patching as many fixes as we can tonight. <br><br>Bard Songs – Bard songs are broken. Bards are having trouble getting songs to start or to take hold. <br><br>Group Buffs – there is a problem that seems to be preventing anyone from casting group buffs. <br><br>Crashing when Zoning – some zones are causing some folks to crash and not be able to get back to play with those characters. <br><br>Bolt Spells – some spells are not displaying their effects. <br><br>Mouse pointers – something is up with mouse pointers. For some they get an extra, others get none. NOTE: Changing resolutions seems to fix this problem for some people. <br><br>Intel 810 and ATI Rage cards – and possibly others, are displaying 'black boxes', often where a texture should be transparent. <br><br>/facepick – sometimes after changing your face it doesn't stay changed. NOTE: This seems to be an issue with folks wearing helmets when making the changes. It might help to remove helmets before changing faces. It might also help to zone once before putting that hat back on. <br><br>mal sehen ob mit diesem patch schon behoben wird<br><br>The Scheduled Downtime Patch was Just updated: <br>On Thursday December 6th, at 3AM PST, (11AM GMT), all servers will be brought down for a scheduled patch. The estimated downtime is 4 hours. <br>- The EverQuest Operations Team <p><p>Written by<table border="0" width="513"> <tr> <td width="56"><b>RL</b></td> <td width="82">Christian</td> <td width="79"></td> <td width="270"><a href="mailto:c_paetzold@t-online.de">c_paetzold@t-online.de</a></td> </tr> <tr> <td width="56"><b>UO</b></td> <td width="82">Nisil</td> <td width="79">Kitara</td> <td width="270"></td> </tr> <tr> <td width="56"><b>EQ</b></td> <td width="82">Enalia</td> <td width="79">Shenala</td> <td width="270"></td> </tr></table></p></p><i></i>
Re: Luclin Launch
Verfasst:
Do 06 Dez, 2001 12:50
von Ahlanah
es war klar, dass viele sachen nicht gehen werden, bardensongs machten bei jedem groesseren update immer schon probleme, stackingissues sowieso und grafikprobleme sind bei einem neuen client mehr als verstaendlich. alles in allem macht aber verant einen verdammt guten job, wenn ich mir diese probleme bei osi vorstellen wuerde, koennten wir wohl sehr lange darauf warten, eher wahrscheinlich waere es, dass sie die ganzen codes die nicht funktionieren einfach aus dem spiel nehmen <!--EZCODE EMOTICON START
--><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/smile.gif ALT=":)"><!--EZCODE EMOTICON END--> <br><br>habts geduld, in einem monat laeuft alles wie es sollte, in einer woche haben wir die groessten probleme hinter uns.<br><br>insidia <p></p><i></i>
Re: Luclin Launch
Verfasst:
Do 06 Dez, 2001 14:16
von Nisil
PATCH MESSAGE, DECEMBER 6, 2001 <br><br>Fixed Bugs<br><br>Fixed a bug that was preventing characters from being bald (those that were allowed to). <br>Halved the speed of the new Skeleton walk and run animations because they were playing about twice as fast as they should have been. <br>Fixed a bug that was causing all of the facial features (hair, beard, etc...) to switch back to default in certain cases when you switched from one face to another (faces with special eyes, like the faces with eye patches and white eye). <br>Fixed a crash bug with /follow. <br>Found and Fixed the crash bug with soldungb and everfrost and other places. <br>Fixed transparency code with i810 display adapters <br>Fixed a problem introduced into the sound engine that causes framerate problems and sound stutter in some places. <br>Fixed a crash bug that had to do with dying from your familiar effect. <br>Research the group buff bug and fixed it. <br>Fixed a crash bug with root and gate. <br>Various item and content fixes. <br><br>Hot Items (The items we're considering top priority)<br><br>Bard issues: We're working to correct the problems bards have been experiencing with their songs. <br>K6 Processors: We're working to fix, or provide a work-around for,problems AMD K6 users are experiencing when entering some zones. <br>Armor layer tinting (e.g. tinting your armor without tinting your skin) <br> <br> <p><p>Written by<table border="0" width="513"> <tr> <td width="56"><b>RL</b></td> <td width="82">Christian</td> <td width="79"></td> <td width="270"><a href="mailto:c_paetzold@t-online.de">c_paetzold@t-online.de</a></td> </tr> <tr> <td width="56"><b>UO</b></td> <td width="82">Nisil</td> <td width="79">Kitara</td> <td width="270"></td> </tr> <tr> <td width="56"><b>EQ</b></td> <td width="82">Enalia</td> <td width="79">Shenala</td> <td width="270"></td> </tr></table></p></p><i></i>
Re: Luclin Launch
Verfasst:
Do 06 Dez, 2001 19:24
von Nisil
tja die server sind wieder up..die bard songs nicht gefixed. na toll wieder nix mit spielen. <p><p>Written by<table border="0" width="513"> <tr> <td width="56"><b>RL</b></td> <td width="82">Christian</td> <td width="79"></td> <td width="270"><a href="mailto:c_paetzold@t-online.de">c_paetzold@t-online.de</a></td> </tr> <tr> <td width="56"><b>UO</b></td> <td width="82">Nisil</td> <td width="79">Kitara</td> <td width="270"></td> </tr> <tr> <td width="56"><b>EQ</b></td> <td width="82">Enalia</td> <td width="79">Shenala</td> <td width="270"></td> </tr></table></p></p><i></i>
Re: Luclin Launch
Verfasst:
Fr 07 Dez, 2001 03:51
von Ahlanah
viele barden koennen im vollen umfang wieder spielen, probier mal paar verschiedene sachen aus.<br><br>insidia <p></p><i></i>
Re: Luclin Launch
Verfasst:
Fr 07 Dez, 2001 11:12
von Nisil
ja habs gestern doch noch probiert. der fehler der hin und wieder auftritt , das die songs nicht halten oder stacken. <p><p>Written by<table border="0" width="513"> <tr> <td width="56"><b>RL</b></td> <td width="82">Christian</td> <td width="79"></td> <td width="270"><a href="mailto:c_paetzold@t-online.de">c_paetzold@t-online.de</a></td> </tr> <tr> <td width="56"><b>UO</b></td> <td width="82">Nisil</td> <td width="79">Kitara</td> <td width="270"></td> </tr> <tr> <td width="56"><b>EQ</b></td> <td width="82">Enalia</td> <td width="79">Shenala</td> <td width="270"></td> </tr></table></p></p><i></i>
Re: Luclin Launch
Verfasst:
Fr 07 Dez, 2001 11:34
von Nisil
DAILY PATCH AGAIN TOMORROW<br><br>The scheduled downtime page was just updated: <br>On Friday, December 7th, at 3AM PST, (11AM GMT), all servers will be coming down for a scheduled patch. The estimated downtime is 4 hours.<br>- The EverQuest Operations Team <br><br>This is another patch to try and fix the problems which have emerged since the release of Luclin. <p><p>Written by<table border="0" width="513"> <tr> <td width="56"><b>RL</b></td> <td width="82">Christian</td> <td width="79"></td> <td width="270"><a href="mailto:c_paetzold@t-online.de">c_paetzold@t-online.de</a></td> </tr> <tr> <td width="56"><b>UO</b></td> <td width="82">Nisil</td> <td width="79">Kitara</td> <td width="270"></td> </tr> <tr> <td width="56"><b>EQ</b></td> <td width="82">Enalia</td> <td width="79">Shenala</td> <td width="270"></td> </tr></table></p></p><i></i>
Re: Luclin Launch
Verfasst:
Fr 07 Dez, 2001 14:38
von Numenator
heute 17:00 bekomm ich die restlichen 5 versionen vom dschungel<br>ich ruf euch an wann und wo wir sie austeilen <!--EZCODE EMOTICON START
--><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/smile.gif ALT=":)"><!--EZCODE EMOTICON END--> <br><br>patched schon mal alles was zu patchen is , dann spart ihr viel zeit bei der installation<br>(optional kunark velious patch)<br>dann patched luclin noch 3-5 min und fertig<br>(solltet ihr einen fehler bei der installation bekommen , keine sorge , der patcher holt sich ales was er braucht, patchzeit 30-40 min)<br><br>LG<br> <p>written by<BR>Tidoc Linoque (EQ)<BR>Fydoor Linoque (EQ)<BR>Codit Corpseraider (EQ)<BR>Arztim Dienst (EQ)<BR>Sir Tidoc (UO)<BR>Michael Stowasser(RL)</p><i></i>
Re: Luclin Launch
Verfasst:
Fr 07 Dez, 2001 15:59
von Bari
Supi <!--EZCODE EMOTICON START
--><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/smile.gif ALT=":)"><!--EZCODE EMOTICON END--> <br><br><br><br>Also eines muss ich schon sagen das mit den Bardenprobs ist doch seltsam von Verant. Wenn man als Softwareentwickler weiss das gewisse Dinge bei jedem Patch starke Probleme machen wird man ja genau diese auf Herz und Nieren überprüfen. Aber sie scheinen allgemein mit SoL ziemlich im Stress gewesen zu sein. Viele Features (Bazar, Chat Channels, Größere Gruppen, etc.) die sich sich vorgenommen haben, haben sie zu dem Release (den sie wohl nicht verschieben wollten) einfach nicht geschafft. Zum Testen hatten sie wohl auch nicht viel Zeit
<p>Written by<table border="0" width="420"><tr><td width="30"><b>RL </b></td><td width="130">Martin</td><td width="130"><a href="mailto:Bari@kabsi.at">Bari@kabsi.at</a></td><td width="130">
Re: Luclin Launch
Verfasst:
Fr 07 Dez, 2001 16:13
von Ahlanah
woher willst du wissen, wieviel probleme sie mit den barden vor launch schon gefixed haben ? <!--EZCODE EMOTICON START :;) --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/wink.gif ALT=":;)"><!--EZCODE EMOTICON END--> <br><br>insidia <p></p><i></i>
Re: Luclin Launch
Verfasst:
Fr 07 Dez, 2001 16:27
von Bari
Weiss ich nicht. Aber Fakt ist das es nach Launch viele Probleme mit den Bardensongs gab (Wie anscheinend schon so oft) und ich kann mir das nur so erklären das sie unter enormen Zeitdruck gestanden sind das sie solche Bugs public werden lassen.
<p>Written by<table border="0" width="420"><tr><td width="30"><b>RL </b></td><td width="130">Martin</td><td width="130"><a href="mailto:Bari@kabsi.at">Bari@kabsi.at</a></td><td width="130">