Fan Faire Zeugs
Verfasst: Di 06 Apr, 2004 14:33
Ausm SK Board - bringen wirs hinter uns:
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· No new spell gems.
Fine
· No SK res (question was asked twice!).
No problem
· No change in Pal/SK horse model.
· No additional buff slots.
· FT cap might be raised.
· They want to change the bobbing effect on lev with the new engine.
· Looking at manaburn (maybe).
· No increase to Shammy heals.
· No Ancient Tap for SK’s.
· Will look at Furious Bash to see if it is working.
· Spell Casting Subtlety might be made to be turned off/on. It does affect heal aggro.
· No fix for SK Terror line. Hate dosesn’t work properly at level 65, and it would be more trouble than it is worth to fix this.
· SK relative healing to pallies and other hybrids, will take a look at it.
· Knight tanking trials: Tipt and the three Ikkinz trials will be made customized to either a knight or warrior tanking them. Ranger will not be able to tank them.
· LDoN raids, will look at being able to add/delete players from them.
· Mage Burning Shank pet weapon should not be lore.
· Chanter Dire Charm may be looked at.
· Will try to put ‘non-melee damage’ spam in hits mode filter.
· Warrior changes are done for the most part for now.
· Ranger and SK Ornate BP effects are useless for the level, will take a look and possibly adjust it.
· To zone faster, eliminate all your old .txc files. Turn on ‘texture cache’ in options.
· Making Uqua easier.
· Knight tanking: it’s where we want them to be. Content problem, not class problem. No defensive discipline.
· Will make Aura of the Crusader block PoT9.
· Will try to make a single spell to create a ‘pet weapon bag’ for mages.
· Cloak of Ahkeva will not stack with BSS. Pally version stacks but it shouldn’t have; they realize it’s not fair, but will not nerf pallies, nor change to help SK’s.
· May see new epics in the future (my interpretation of a response).
· May add ability to resist spells breaking FD for SK/Necro in the future, similar to monk ability.
· Cleric self DI not affected by anything outside the spell. Straight percentage.
· Suspend minion will likely show up in the future for SK’s. Was not added due to beta SK feedback (which is true), and the fact we had 2 more AA's than any other class at the time. They would like to see us have this.
Yippie kein Wegklicken von P9 mehr nötig - das nenn ich mal eine Verbesserung.
Rest ist alles unnützes Zeugs bzw etwas, was eh nichts mehr wird.
------------------------------------------------------------------------
· No new spell gems.
Fine
· No SK res (question was asked twice!).
No problem
· No change in Pal/SK horse model.
· No additional buff slots.
· FT cap might be raised.
· They want to change the bobbing effect on lev with the new engine.
· Looking at manaburn (maybe).
· No increase to Shammy heals.
· No Ancient Tap for SK’s.
· Will look at Furious Bash to see if it is working.
· Spell Casting Subtlety might be made to be turned off/on. It does affect heal aggro.
· No fix for SK Terror line. Hate dosesn’t work properly at level 65, and it would be more trouble than it is worth to fix this.
· SK relative healing to pallies and other hybrids, will take a look at it.
· Knight tanking trials: Tipt and the three Ikkinz trials will be made customized to either a knight or warrior tanking them. Ranger will not be able to tank them.
· LDoN raids, will look at being able to add/delete players from them.
· Mage Burning Shank pet weapon should not be lore.
· Chanter Dire Charm may be looked at.
· Will try to put ‘non-melee damage’ spam in hits mode filter.
· Warrior changes are done for the most part for now.
· Ranger and SK Ornate BP effects are useless for the level, will take a look and possibly adjust it.
· To zone faster, eliminate all your old .txc files. Turn on ‘texture cache’ in options.
· Making Uqua easier.
· Knight tanking: it’s where we want them to be. Content problem, not class problem. No defensive discipline.
· Will make Aura of the Crusader block PoT9.
· Will try to make a single spell to create a ‘pet weapon bag’ for mages.
· Cloak of Ahkeva will not stack with BSS. Pally version stacks but it shouldn’t have; they realize it’s not fair, but will not nerf pallies, nor change to help SK’s.
· May see new epics in the future (my interpretation of a response).
· May add ability to resist spells breaking FD for SK/Necro in the future, similar to monk ability.
· Cleric self DI not affected by anything outside the spell. Straight percentage.
· Suspend minion will likely show up in the future for SK’s. Was not added due to beta SK feedback (which is true), and the fact we had 2 more AA's than any other class at the time. They would like to see us have this.
Yippie kein Wegklicken von P9 mehr nötig - das nenn ich mal eine Verbesserung.
Rest ist alles unnützes Zeugs bzw etwas, was eh nichts mehr wird.