Seite 1 von 2

Patch 3.3 Bug

BeitragVerfasst: Mi 09 Dez, 2009 14:11
von Bonifaz
Hehehe, das freut mich: It's a feature, not a bug! Täte ich sagen:

Quests

•Horde players do not receive a parachute when the Kor'kron Troop Transport is destroyed during the quest, "Assault by Air".

aus: http://forums.worldofwarcraft.com/threa ... 2825&sid=1

Die tun mir aber leid die Hordler! :twisted:

fixes

BeitragVerfasst: Do 10 Dez, 2009 08:12
von Mallfin
December 9, 2009, 6:04 pm
Listed below are recent fixes we have applied to the game. Keep in mind that some of these changes may not be active until after the realm has been restarted.

To review previous in-game fixes, please visit: http://forums.worldofwarcraft.com/threa ... 8456&sid=1

12/9/09

* Onyxia has settled down and is once again killable and flying in the proper areas during phase 2.
* Icetouched Earthragers casting Avalanche now deals appropriate damage.
* The quest “Keeping the Enemy at Bay” is now completable.
* Totems are no longer targeted by chain effects as intended.
* The Death Knight chest piece, Scourgelord Chestguard, has been updated to reflect appropriate tanking statistics.
* Emblem of Triumph quartermasters now exchanges one Emblem of Conquest for one Emblem of Triumph.
* The NPC Usuri Brightcoin in Dalaran now exchanges one Emblem of Triumph for one Emblem of Frost.
* Bosses no longer respawn in the new Frozen Halls 5 player dungeon after being defeated.
* Scourgelord Tyrannus now heals to full when the encounter begins.
* The chance for epic items to drop off trash mobs in the Icecrown Citadel raid dungeons has been reduced.
* The chance for epic items to drop off trash mobs in the Frozen Halls 5 player dungeons has been reduced.
* Running up the ramp at the end of the 3rd encounter in Halls of Reflection will no longer disconnect players. http://forums.worldofwarcraft.com/threa ... 3673&sid=1
* Trading soulbound items will no longer make them appear as lost. http://forums.worldofwarcraft.com/threa ... 2445&sid=1
* Improved Counterspell now triggers Burning Determination as intended.
* The Call to Arms: Warsong Gulch daily quest is now properly offered to players of all levels.
* The quest “No Mercy for the Merciless” can now be completed as intended.

fixes

BeitragVerfasst: Fr 11 Dez, 2009 14:53
von Mallfin
11/12/09

* Onyxia will now move at a normal speed when performing a Deep Breath.
* Players will no longer die while zoning into Icecrown citadel as the Gunship event resets.
* The Battered Hilt will show it’s appropriate faction-racial restrictions.
* Hunters, Rogues, and Shaman will once again be able to roll need on off-hand weapons when the need before greed looting system is active.
* Earthen Power now properly removes snare effects.
* Hunger for Blood now increases a rogues damage by 10% down from 15%.
* The Ephemeral Snowflake trinket now has a very short cooldown to prevent it from restoring inappropriately large amounts of mana.
* The Shadow damage from Scourge Strike will no longer be able to critically strike. The physical component will continue to be able to critically strike.
* You are now able to recast Mind Flay after missing with the spell without receiving a “This spell is not ready yet” message.

fixes

BeitragVerfasst: Mi 16 Dez, 2009 13:27
von Mallfin
12/15/09

* Quel’Delar in now unique equip.
* Naxxramas can now be cleared in any order for the Immortal and Undying achievements.
* The drop rate for the Battered Hilt has been increased.
* The Skeletal Slave in the Pit of Saron has had the ability to drop the Battered Hilt and other random drop epics removed.

fixes

BeitragVerfasst: Mi 16 Dez, 2009 23:37
von Mallfin
Deathbringer Saurfang's Rune of Blood has been modified to heal 10 times the amount of damage dealt instead of 5 times the damage. This will make the encounter more difficult if you try to tank Saurfang with just one character. The tooltip does not reflect this change, but it will in a future patch.

Oculus extra loot

BeitragVerfasst: Di 05 Jan, 2010 10:25
von Mallfin
January 4, 2010, 9:38 pm
To encourage players not to shy away from the many invigorating adventures to be had in The Oculus, we have applied a change to enhance the rewards players are provided when selected for this dungeon via the Random Heroic option in the Dungeon Finder. Once Ley-Guardian Eregos is defeated, one loot bag per character will be provided in his chest in addition to the current rewards. Each loot bag will offer players rare gems, two additional Emblems of Triumph, and a chance of being rewarded the Reins of the Blue Drake. These fine treasures could be yours should you honor your fellow party members by besting the challenges contained within The Oculus! Keep in mind, however, that these extra loot bags will only be awarded to each party member if Oculus is selected by the Dungeon Finder when players choose the Random Heroic option.

In light of this change, the Reins of the Azure Drake will now have a chance of dropping in both 10- and 25-player versions of The Eye of Eternity.


lol

Re: Patch 3.3 Bug

BeitragVerfasst: Di 05 Jan, 2010 11:25
von Cyan
Haha, das is wirklich genial.

Re: Patch 3.3 Bug

BeitragVerfasst: Di 05 Jan, 2010 11:25
von Minyatur Laurelin
unglaublich :)

Re: Patch 3.3 Bug

BeitragVerfasst: Di 05 Jan, 2010 11:36
von Aviendha
Verdammt, ich hatte bisher 3 mal Oculus.
Jetzt kommt das sicher nie wieder ^^

Re: Patch 3.3 Bug

BeitragVerfasst: Di 05 Jan, 2010 15:00
von Dokk
Also heut war der extra loot nocht nicht drin ;)

recent ingame hotfixes

BeitragVerfasst: Fr 08 Jan, 2010 10:25
von Mallfin
1/6/10

* Deathbringer’s Will trinket will now proc haste as a replacement for armor penetration.
* The val’kyrs spawned by the Nibelung staff will now always hit with their smite attack and their damage has been increased for both normal and heroic versions of the staff.
* The chance for the proc to activate on the Black Bruise weapon has been increased.
* In the Rotface encounter, big oozes should now properly combine.
* Rotface’s acidic blood and Festergut's acidic blood now function appropriately through the use of the group looting and master looting systems.


1/5/10

* The proc for the item, The Last Word, has been greatly increased to allow for more continuous uptime.
* The NPC Margrave Dhakar in Icecrown will properly respawn if killed while doing the quest, The Flesh Giant Champion.
* Wyvern Sting no longer triggers the extra shot effect from Zod's Repeating Longbow.
* The Oculus had some additional changes made. The Planar Anomlies during the Eregos encounter will have a shorter duration and do reduced damage, some of the drakes above Varos’s platform have been removed, and the drakes controlled by players will move a little faster.
* Players can now send a whisper to a player from another realm that is currently in their party.
* The Invigoration buff from melee attacks using the Heartpierce dagger will now grant twice as much resources as before. It now grants 2 rage, 4 energy, or 120 mana every 2 seconds for 10 seconds.


1/5/10

* The Lady Deathwhisper encounter has seen the following changes in the 25 player normal version: mana pool has been reduced, the health on all adds has been reduced, and Adherents will wait a little longer after spawning before they start casting.
* Interrupting a fireball being cast by the Ymirjar Flamebearers in normal and heroic Pit of Saron will no longer make them instantly cast Hellfire.
* The ghost waves at the beginning of both normal and heroic Halls of Reflection have undergone several changes that should make them easier to defeat such as preventing 2 mages or 2 mercenaries from spawning in the 5 mob pulls, a shorter duration of the spectral footman’s shield bash, and the spectral mage’s flamestrike having a longer cast time, shorter duration, and (in heroic) doing less damage.
* The Oculus loot improvements posted here have been made: http://forums.worldofwarcraft.com/threa ... =1&sid=1#0

Re: Patch 3.3 Bug

BeitragVerfasst: Fr 08 Jan, 2010 12:40
von Dokk
01/07/10

* Rotface’s hit points have been reduced in the 10 person encounter.
* Stealthed rogues should no longer trigger traps in Ice Crown Citadel from long range.
* The base damage bonus from Hunger for Blood has been reduced from 10% to 5%.
* The bonus damage rogues gain from attack power for poisons has been decreased. This applies to Instant Poison, Deadly Poison, and Wound Poison.

Re: Patch 3.3 Bug

BeitragVerfasst: Fr 08 Jan, 2010 19:16
von Thunderion
* Stealthed rogues should no longer trigger traps in Ice Crown Citadel from long range.

Yeah Puxi!!!! go 4 it! 8)

Re: Patch 3.3 Bug

BeitragVerfasst: Sa 09 Jan, 2010 14:58
von Pullox
Betrifft mich nicht. Ich trigger die indem ich davor steh.

MfG
Mathias

recent ingame fixes

BeitragVerfasst: Mi 13 Jan, 2010 11:48
von Mallfin
# 0 - January 12, 2010, 7:01 pm
Professor Putricide is getting two hotfixes deployed right now.

One of them fixes an issue where the Mutated Transformation and Mutated Plague ability were doing significantly less damage in 25 player mode than intended. Mutated Transformation was actually doing less damage in 25 player mode than in 10 player mode!

In a separate hotfix affecting both 10 and 25 player modes, Tear Gas should no longer cancel player abilities such as Devotion aura. Instead of being totally immune, players now take 99% less damage. This also means Heals over Time spells will continue to work while Tear Gased, Dispersion will grant mana, etc.