Also wenn das so stimmt, dann haben sie wirklich jede gewünschte Änderung am Protection und Retribution Tree vorgenommen, die sich die Community gewünscht hat. Das wär wie Weihnachten und Ostern zusammen
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Rumored Additional Paladin 2.3 Changes
The following infos had originally appeared on the EU paladin class forum from a blue (so official) and then was misteriously deleted. Anyway, here are the changes:
•(NEW SPELL)Blessing of Defiance - Greatly increase Paladin's block value. Detail Coming Soon
•(NEW SPELL)Seal Of Protection -5 minutes cooldown Temporarily increase total Paladin Hit Points.Unleashing this Seal's will judge an enemy,decreasing all damage done by judged target. Detail Coming soon
•The Tier 4, Tier 5, Tier6 and all Gladiator Sets have had their Spell Damage removed and the points have been reinvested in other stats, such as Strength and Critical Strike Rating.
•Precision(Protection): Now increase chance to hit with spell as well
•SpellWarding(Protection): Now reduce damage taken by spell by 3/6% instead of 2/4%.
•Weapon Expertise(Protection): In addiction to current effect now Increase Paladin Total hit points by 3/6/9/12/15 per level and convert 1/2/3/4/5% of all damage received in mana.
•Two-Handed Weapon Specialization (Retribution) now also reduces threat caused while wielding a Two-Handed Weapon by 8/16/25%.
•Vengeance (Retribution) duration increased from 15 to 30 seconds and now increases Healing done as well.
•Seal of Command (Retribution) now does 85% Weapon Damage, but is no longer affected by Spell damage.
•Judgement of Command (Retribution) now does holy damage equal to 25% of your Attack Power and 50% when the target is stunned or disoriented and is no longer affected by Spell Damage.
•Crusader Strike (Retribution) cooldown reduced from 10 to 6 seconds and does 110% weapon damage instead of weapon damage plus 40% of your Holy Spell damage.
lg,