von Chili » Mi 17 Jul, 2002 10:25
CASTER BALANCE UPDATE<br><br>Cassea Maidenwolf let us know that Alan VanCouvering posted a small update on the Caster Balancing program.<br>In his latest post on the Druids Grove, he announced the most recent change to be tested in the near future for non-cleric healers (this is now on Test).<br><br>The 10% healing penalty for non-cleric healers will be removed to allow them to heal for larger amounts. Clerics will still retain their 5% healing bonus however.<br><br>This means that on casting a Superior Heal for example, non-cleric classes will now do the full 583 points of healing. Currently they only do 524 points. Clerics currently do 612 points of healing from the same spell and this will not be altered<br><br>Der Orginal Post von Alan:<br><br>Source: The Druids Grove.<br><br><br>I wanted to make a brief comment about caster balance. Unfortunately for those that are anxious to see the changes completed, we’re going to insist that this be a slow process. Introducing a lot of balance changes at one time isn’t a good idea. We want to keep the number of changes at one time small so that we can judge their effect without too much overlap. <br><br>So while everyone, including us, wants to see the “end” of this caster balancing thing, we don’t want to rush to get there without careful evaluation of each change. Please be patient with the process. <br><br>We certainly haven’t forgotten to look at the priest classes. With the next patch to Test we will be removing the 10% penalty to healing from non-clerics. Clerics will still get the 5% bonus at all levels, and will still get their heal spells many levels earlier that the other priests. <br><br>We want to see how this plays out on Test, obviously, before we consider moving it Live, and before we consider other changes to the priest classes. This is the Test server, so you should neither expect the change to go Live, nor assume that it won’t. Right now it’s there to be tested, and whether it does or does not go Live will be dependent on what we discover on Test. <br><br>We are also looking at some changes to help to make clerics be a little more well-rounded, along with addressing some concerns put forth by druids and shamans. Those ideas are still in the development stage, and we’ll talk more about them when we get done looking at the healing changes. <br><br>Thanks for your patience with us on this. <br><br>- Alan <p><table border="0" width="513"> <tr> <td width="85"><b>written by</b></td> </tr><tr> <td width="85"><b>RealLife</b></td> <td width="150">Torsten Raithel</td><td width="100">(Board-Admin)</td><td width="270"><a href="mailto:torsten.raithel@tark-online.de">torsten.raithel@tark-online.de</a></td> </tr> <tr> <td width="85"><b>EverQuest</b></td> <td width="150">Ghumb Inyourway (Oger-Krieger)</td> <td width="100">Leonore (Elfenbardin)</td> <td width="270"> </td> </tr><td width="85"><b>UltimaOnline</b></td> <td width="150">Eleonora (Barde)</td> <td width="100"></td> </tr></table></p><i></i>
Behind every great Mage, sits a Priest, out of Mana...
I love my Guildies, until they talk...
Das einzige was einen guten Mage aufhält:
StGB SS328 Absatz 2.3: Mit Freiheitsstrafe bis zu fünf Jahren oder mit Geldstrafe wird bestraft, wer eine nukleare Explosion verursacht