PoP (Spoiler) aus dem Safehouse

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PoP (Spoiler) aus dem Safehouse

Beitragvon Drasek » Mo 21 Okt, 2002 10:03

http://pub117.ezboard.com/fthesafehouse ... 2155.topic<br><br>
Well, it's 12:30 a.m. on release date and most of my friends have already went to Wal-Mart and picked up their copies, so I have been freed!! Am I going to give you a bunch of spoilers from what I've leared? Heck no!! I'm going to let you enjoy it to it's fullest potential, but I wanted to let you know about some of the new features that makes this expansion different from the rest.<br><br>The Planes of Power is definitely the most thought out and fun expansion yet! The emphasis on events is very clear as soon as you enter the first tier of zones. The beta testing was very extensive and attention to detail was paramount. They really learned a lot from the previous expansions and it really shows.<br><br>The attention to detail will be obvious as soon as you arrive in the Plane of Knowledge. Every NPC in Knowledge, Tranquility, and Justice (that's over 230 btw) will respond to you when you hail them. It really gives you the impression that the lands are complete.<br><br>A new feature in PoP is the ability to look at your alignment, people you have talked to, and even items in your inventory. Different NPCs will respond differently over time depending on the progress that you have made in the planes Other NPCs will wait for you to speak to one character before saying something to you. The days of skipping content and just going to the end of the quest are long gone.<br><br>Also included in the new engine for PoP is the ability to recognize languages. Some characters in the planes are not aware of the common tongue, and you will be required to speak to them in their native language. <br><br>The expansion is clearly geared for the 50+ crowd, although any class will clearly benefit from the new portal system.<br>The Initial Planes<br>Plane of Knowledge<br>Plane of Tranquility - Quellious, Goddess of Tranquility<br><br>The presence of Quellious keeps the Planes of Knowledge and Tranquility completely non-combatant. All classes and races are welcome here equally.<br><br>The Plane of Knowledge is divided up into many areas. There are the good/neutral/evil areas of the town, as well as the library and the tradeskill sections. Many people here will respond to you differently depending on your alignment. <br><br>Collection quests are also big here, with at least 20 quests that require elements from the old world. Also, if your inventory is filled with some old memorabilia, there are many people here that will recycle your favorite old armor for experience and rewards.<br><br>The Plane of Tranquility is your nexus for the planes. Every planar zone is accessible thru this peaceful island and is a terrific place to meet your friends for your next adventure. Different portals to various cities across Norrath/Kunark/Luclin are available.<br>The First Tier Zones<br>Plane of Justice - The Tribunal<br>Plane of Disease<br>Plane of Innovation<br>Plane of Nightmare - Terris-Thule, The Dream Scorcher<br><br>The first level of zones are your basic experience areas with several events tied to each one. You can access each one directly from the Plane of Tranquility.<br>The Second Tier<br>Crypt of Decay - Bertoxxulous, The Plaguebringer<br>Plane of Storms<br>Plane of Valor<br>Plane of Torment - Saryn, Mistress of Torment<br><br>The second tier of planes is accessed once you complete the needed tasks in the first level planes. <br>The Third Tier - The Gods of Nature and Influence<br>Tower of Solusek Ro - Solusek Ro, The Burning Prince<br>Bastilion of Thunder - Karana, The Rainkeeper<br>Drunder, The Fotress of Zek - Rallos Zek, The Warlord<br>Halls of Honor - Mithaniel Marr, The Truthbringer<br><br>My choice for my favorite zone is Solusek Ro’s Tower. This awesome looking zone was brilliantly designed and inspires awe and fear just by being in it.<br>The Fourth Tier - Greater Gods of Elemental Power<br>Plane of Fire - Fennin Ro, Tyrant of Fire<br>Plane of Earth - The Rathe<br>Plane of Air - Xegony, the Goddess of Air<br>Plane of Water - Corinav, Avatar of Water<br>The Fifth Tier <br>Plane of Time<br><br>Not much is known about the Plane of Time. No one outside the developers of the world was allowed access into this mysterious area.<br><br>The Plane of War was merged with The Plane of Torment and will not be in the game.<br>Boss Mobs<br>They are absolutely GORGEOUS!! Fighting Terris Thule or Xegony will just leave your mouth agape! Fennin Ro’s swinging attack comes right from the screen of the Lord of the Rings. You will be so impressed with the graphic on all the mobs, the art department really worked overtime for this.<br>Poisons<br>Have you been looking at your alternate experience skills and wondering why they were 'lackluster'? Well, it's because rogues have a terrific new poison system!<br><br>Poisons were completely revamped in PoP!! Although the older poisons did not change, the new poisons are more of a potion than a poison. Right clicking on a poison has a 6 second apply time, and will equip any attack with a 10-15 minute proc effect. The initial planar poisons will be the smaller 10 minute, lower effectiveness types, but completing a certain roguely quest will let you make the much more potent 15 minute types.<br><br>Stackable poisons are also available in both 5 and 10 charge uses! Very similar to the shaman's alchemy bag where they put in 5 or 10 potions to make charges, the developers used this idea in the poison trade! Just like the shaman’s bag, you won't be able to buy this bag just at any vendor. I'm sure someone in the Plane of Knowledge has some clues on it though.<br><br>The recipes are being added to the game the day the expansion goes live. This means that I have no more of a clue on how to make the poisons as you do. There will be multiple ways to create the same poisons, and all of them will require you to kill blue or higher mobs to make them! No more hunting those boring green zones for ingredients!<br>Other Items<br>Soloers: The first thing most people will do when they first enter the Planes of Power is to go kill a mob and ding. I want to warn those who enjoy the solo life, that they may not want to become level 61. Once you gain that first level, the entire top floor of Sebilis turns all green! The fifteen levels of blue mobs has been greatly reduced to approximately seven or eight. So a lot of your favorite spots to solo blue mobs will now be gone. This will greatly reduce the number of zones that you can choose to gain experience from.<br><br>Character Flags: While you complete your tasks throughout the planes, you will be ‘flagged’ when you are complete. Various NPCs will respond differently to you according to how your character is flagged. You can visit the great Seer in the Plane of Knowledge to see how you are doing at any time.<br><br>Be knowledgeable about ‘temporary’ flags as well. There will be some quests that if you answer the wrong way, you won’t be able to complete the quest. Camp out or zone, and the quest text will reset and you can try it again.<br><br>Items: Most of the items and stats were not available to beta testers until the last few days of testing. There will be new class armor for each class available from the Plane of Tranqulity, yet details are very sketchy at this time.
<br><br>So wieder ein Board voll gespammt *eg*<br><br>Hört sich nach vielen Zeitaufwendigen Dingen (wie 15 keys, autsch) und auch guten Dingen wie endlich ein vernünftigeres Questsystem ... <p>Greetings<A href="http://www.magelo.com/eq_view_profile.html?num=25165"><img src="http://www.armster.de/caspar/drasek_sig.jpg"></a></p><i></i>
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Re: PoP (Spoiler) aus dem Safehouse

Beitragvon Faniae » Mo 21 Okt, 2002 10:25

wunderbar - endlich kann / muss man die verschiedenen Sprachen einsetzen :-)) <p>Written by<table border="0" width="513"><tr><td width="56"><b>RL</b></td><td width="82">Marc</td><td width="79"></td><td width="270"> meggerl@aol.com
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Re: PoP (Spoiler) aus dem Safehouse

Beitragvon Lodovic » Mo 21 Okt, 2002 11:01

Jo und auch Probleme, wer 61 dingt wird in vielen zonen nicht mehr expen koennen (aa exp) !!!! Dann sollen z.B. ja alle Mobs in Seb grün connen und null exp geben <!--EZCODE EMOTICON START :( --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/frown.gif ALT=":("><!--EZCODE EMOTICON END--> <p><html><B>RL</B> Carsten <BR><B>EQ</B> <a href="http://www.magelo.com/eq_view_profile.html?num=136453" target="_blank">Fenjor</a>, Dorrs<BR><B>Mail</B> <a href="mailto:volan@kdbf.de">volan@kdbf.de</a><B>ICQ</B>86270863<BR><select name=Skills To Pay The Bills><option>Meine Skills<option>Pottery 200<option>Brewing 190 +5%<option>Fishing 200 +5%<option>Fletching 233 +5%<option>Tailoring 94<option>Jewelcraft 49<option>Baking 195 +5%<option>Smithing 176</select></html></p><i></i>
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Re: PoP (Spoiler) aus dem Safehouse

Beitragvon Drasek » Mo 21 Okt, 2002 11:16

Jup Sebi werden wohl nur noch Juggs exp geben, VL sieht genauso aus, UP wirds noch welche geben oder halt nach HoT /ooc Pally 65 LFG...<br><br>Die "kleineren" der neuen Planes sollen aber auch gut für 1 Group exp sein, sprich bis auf ein paar Named nicht soo schwer, wie PoG nun oder so ähnlich... also kann man ausweichen. <p>Greetings<A href="http://www.magelo.com/eq_view_profile.html?num=25165"><img src="http://www.armster.de/caspar/drasek_sig.jpg"></a></p><i></i>
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Re: PoP (Spoiler) aus dem Safehouse

Beitragvon Lodovic » Mo 21 Okt, 2002 11:21

War auch nur als hinweis für die leute die gleich nach dem release patch auf 61 dingen wollen aber noch nicht in besitz von PoP sind <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/smile.gif ALT=":)"><!--EZCODE EMOTICON END--> <p><html><B>RL</B> Carsten <BR><B>EQ</B> <a href="http://www.magelo.com/eq_view_profile.html?num=136453" target="_blank">Fenjor</a>, Dorrs<BR><B>Mail</B> <a href="mailto:volan@kdbf.de">volan@kdbf.de</a><B>ICQ</B>86270863<BR><select name=Skills To Pay The Bills><option>Meine Skills<option>Pottery 200<option>Brewing 190 +5%<option>Fishing 200 +5%<option>Fletching 233 +5%<option>Tailoring 94<option>Jewelcraft 49<option>Baking 195 +5%<option>Smithing 176</select></html></p><i></i>
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Re: PoP (Spoiler) aus dem Safehouse

Beitragvon Aviendha » Mo 21 Okt, 2002 11:33

Auch aus dem Safehouse, kA was davon stimmt:<br><br>Ok guys.. If you dont want a spoiler.. then Dont read this post. Some of this will piss alot of people off because it wasnt what we all expected when it came to Planar AA EXP. <br><br>WARNING: This was confirmed by 2 beta players but this does not mean its written in stone. However I talked to them today on the phone so if anything is going to change, its going to be quick. I strongly suggest not to spend any AA points until you log in when POP goes live to make sure all this is REALLY true. I dont want to be responsible for wasted AA points. <br><br>This is going to hurt the player that put most of his or her points in General and ALT Exp, but could have put points in class. This will better help you understand why Varent does not want you to bank more then 30 points. This will also help you understand why the Key Rings were made. <br><br><br><br><br>PLANAR GENERAL/ABILITIES: How to use and unlock. <br><br><br>Planar General <br>-------------- <br>This is the normal section and will be the 4th window in your AA Ability Section. AT MINIMUM you will need level 61 and 24 points in class to unlock this window. Basicly you must be an Exarch. As if you were progressing from Arch to Class you needed 12 to move forward. NOw you need 24 to move foward to Planar General. <br><br>Planar Abilities <br>----------------- <br>This screen will be the 5th window in the AA Ability Section. However you WILL NOT need to spend X amount of points in Planar General to unlock it. However you will need the minimum listed above to use it. To get these abilities you will need a huge mixture of things spent in the correct ways to unlock abilities to train in. This is good and bad for everyone. Good for those that now have the ability to path the way they want to go with there abilities. Bad for those who already spent 70 points and hit a brick wall. <br><br>An example of what you would need to train in "Advanced Casting Reinforcement" would be: <br><br>Level 61 <br>24 in Class Section <br>Casting Reinforcement 1,2 and 3 <br>Improved Casting Reinforcement <br>This will unlock the Advanced Casting Reinforcement <br><br>Some General and Abilities require no prereq's. They simply require a level and the minimum in class. For instances Some abilities that have 3 trainable levels will allow you to train at levels 61, 63 and 65. <br><br>Basicly what this ALL boils down to is.. If you are a Baron/Venerable 60th level Cleric.. you Ding 61 the moment you log in.. You WILL NOT be able to use planar abilities. You MUST spend 24 in class and get that Exarch title. <br><br>Varent did say this is expansion is for the very high level player. This only further backs up there claim. They are trying to seperate the players. <br><br>As with the game from the start a level 60 cleric was always more desireable then a level 55 cleric. Now everyone seems to blend. <br><br>Now it will be: <br><br>Planar 65 Cleric > Venerable 65 Cleric <br><br>I personaly agree with this. <br><br><br>OK.. now for some fun stuff. <br><br>1. Stats will will be capped at 305. Im unsure if this also means tradeskills. However, you must train in a planar general skill called "Planar Power". This will lift your cap by 5 points per training level. You can train in this skill for a total of 10 times and only twice per level. You can start training at level 61. Again you must have 24 in class to start this. <br><br>2. The Plane of Knownledge will be your "Nexus" of planes. This is where all your quests will be and most of your other plane ports. <br><br>3. Most planes will require a Key. These will be small sub quests. This is why we got our keyring. We dont need to hold 15 keys in our backpaks <br><br>4. Most zones are single zones. A Few planes have sub zones. <br><br>5. Some zones have things you have never experienced before. For instance the plane of disease has a vs disease check the moment you zone in and walk around. The very air around you will do damage to you. /auction WTB vs Disease gear <br><br>6. We have something called an ARCH quest. Its a quest that is the most uber of uber quests that will take every zone do accomplish. I am unsure exactly what the item is but its progressive and each part you complete will yeild a better item (i.e like shawl/ring quest in Velious). Some of the mobs will require 2 mega guilds to take down (i.e. Solsek). <br><br>7. Epic v2.0 is live and is in game. Its a quest you cannot start until you have your epic. You must hand in your epic (you get right back) to start the quest. I am unsure of how hard this is, if it can be MQ'ed, and if its as long as the 1st. <br><br>8. Druids and wizards will only have ports to Plane of Knownledge. Every other plane will be accessed from the other or through the Plane of Knownledge. Again, most will need keys. There is some speculation about the keys and the Arch quest being one thing. <br><br>9. Foci level 3 items WILL NOT cover spell levels 61-65. Those of us that have Improved damge 3 or Mana perservation 3 items GET RID OF THEM NOW the bottom will fall out of those come Foci Level 4. If you ever said to yourself 'If i only knew'.. guess what now you do. THIS i know to be true because test servers have Foci level 4 effects that went live couple days ago. <br><br>So all and all.. This is nothing more then a HUGE bump and grind expansion. I have no idea why Varent said its not. It seems that way to me. <br><br>I spoke with 2 seperate beta testers and they both said pretty much the same thing. <br><br>UNKNOWNS: <br><br>5th AA XP Title <br>65th Level Title <br><br><br>Fazit:<br><br>The leveling continues <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/smile.gif ALT=":)"><!--EZCODE EMOTICON END--> <p><a href=http://www.magelo.com/eq_view_profile.html?num=99533>Ahlanah</a><br>Rogue, <a href=http://www.protectorsofmoonglow.org>Protectors of M'Glow</a><br>Solusek Ro</p><i></i>
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Re: PoP (Spoiler) aus dem Safehouse

Beitragvon Ahlanah » Di 22 Okt, 2002 00:12

ihr seids und bleibts alles whiner <!--EZCODE EMOTICON START :;) --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/wink.gif ALT=":;)"><!--EZCODE EMOTICON END--> <br><br>insidia <p></p><i></i>
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Re: PoP (Spoiler) aus dem Safehouse

Beitragvon madtom » Mi 23 Okt, 2002 11:25

also das mit den 24 class punkten scheint net wirklich so zu sein da bei den pop abilities keinerlei vorgaben stehn ausdser bei speziellen wie man muss combat fury 3 haben um das erweiterte combat fury zu machen<br><br>Mad Tom, Satrak aka Markus <p></p><i></i>
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Re: PoP (Spoiler) aus dem Safehouse

Beitragvon Aviendha » Mi 23 Okt, 2002 11:33

Jo auch das mit Epic V 2.0 wurde wohl dementiert. Denke VI ist immer noch nicht ganz fertig mit dem Feintuning <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/smile.gif ALT=":)"><!--EZCODE EMOTICON END--> <p><a href=http://www.magelo.com/eq_view_profile.html?num=99533>Ahlanah</a><br><br>Rogue, <a href=http://www.protectorsofmoonglow.org>Protectors of M'Glow</a><br><br>Solusek Ro</p><i></i>
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Re: PoP (Spoiler) aus dem Safehouse

Beitragvon madtom » Mi 23 Okt, 2002 11:47

was ich definitiv scho weis is das FG und Akheva nur mehr hellblaue mobs sind was die ueblichen campspots angeht sobald man 61 is<br><br>Mad Tom, Satrak aka Markus <p></p><i></i>
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Re: PoP (Spoiler) aus dem Safehouse

Beitragvon Bari » Do 24 Okt, 2002 15:07

<!--EZCODE IMAGE START--><img src="http://forums.townrebels.org/gallery/albums/album04/wru_sleep.jpg"/><!--EZCODE IMAGE END--><br><br>Ist ein Spieler der nach PoP Release ca. 72 Stunden hardcore durchgelevelt hat <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/smile.gif ALT=":)"><!--EZCODE EMOTICON END--> <p></p><i>Bearbeitet von: <A HREF=http://pub89.ezboard.com/bprotectorsofmoonglow.showUserPublicProfile?gid=bari@protectorsofmoonglow>Bari</A> am: 10/24/02 4:08:52 pm<br></i>
Sinni the Mage formerly known as Siinii aka Siini aka Sini aka Bari aka Martin

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